MOBILE GAME HALMA MULTIPLAYER

Novrido Charibaldi, Wilis Kaswidjanti, Muhammad Dhimas

Abstract


Handphone besides as a communication tool also has a function as a medium of entertainment. Various multimedia services and communications facilities contained therein, one Bluetooth. Games is one application that always exist in the mobile phone, and with a wider variety of games development by utilizing the services in mobile. In this research, the development of the multiplayer games for mobile phones utilizing Bluetooth communication media using the programming language Java Micro Edition (J2ME). Design method using the grapple, NetBeans IDE 6.1 is used as tools to assist programming.


Keywords


Handphone, Games, Bluetooth, J2ME, GRAPPLE, NetBeans IDE 6.1

References


Aditya, Antonius, 2004, Pemrograman Mobile Java dengan MIDP 2.0 Andi, Yogyakarta.

Budi Raharjo dkk., April 2007, Tuntunan Pemrograman Untuk Handphone, Bandung.

Klingsheim, Andre N., Juni 2004, J2ME Bluetooth Programming, Bergen : Department of Informatics University of Bergen.

Munawar, 2005, Pemodelan Visual dengan UML, Penerbit Graha Ilmu, Yogyakarta.

Schmuller, Joseph, 1999, Teach Yourself UML in 24 Hours, Sam Publishing, Indianapolis.

Setianto Lukas, 2006, Prototype Efisiensi Sistem Parkir Karyawan Menggunakan Media Bluetooth , Universitas Kristen Petra : Jurusan Teknik Elektro.




DOI: https://doi.org/10.31315/telematika.v7i1.409

DOI (PDF (Indonesia) (Bahasa Indonesia)): https://doi.org/10.31315/telematika.v7i1.409.g369

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Copyright of :
TELEMATIKA: Jurnal Informatika dan Teknologi Informasi
ISSN 1829-667X (print); ISSN 2460-9021 (online)


Dipublikasi oleh
Jurusan Teknik Informatika, UPN Veteran Yogyakarta
Jl. Babarsari 2 Yogyakarta 55281 (Kampus Unit II)
Telp: +62 274 485786
email: [email protected]

 

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